Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
PointLight
castor3d::PointLight Member List
This is the complete list of members for
castor3d::PointLight
, including all inherited members.
accept
(ConfigurationVisitorBase &vis)
castor3d::LightCategory
create
(Light &light)
castor3d::PointLight
static
doFillBaseShadowData
(BaseShadowData &data) const
castor3d::LightCategory
protected
fillLightBuffer
(castor::Point4f *data) const
castor3d::LightCategory
fillShadowBuffer
(AllShadowData &data) const override
castor3d::PointLight
virtual
generateVertices
()
castor3d::PointLight
static
getBoundingBox
() const
castor3d::LightCategory
inline
getColour
() const
castor3d::LightCategory
inline
getColour
()
castor3d::LightCategory
inline
getDiffuseIntensity
() const
castor3d::LightCategory
inline
getFarPlane
() const
castor3d::LightCategory
inline
getIntensity
() const
castor3d::LightCategory
inline
getIntensity
()
castor3d::LightCategory
inline
getLight
() const
castor3d::LightCategory
inline
getLight
()
castor3d::LightCategory
inline
getLightComponentCount
() const
castor3d::LightCategory
inline
getLightType
() const
castor3d::LightCategory
inline
getLpvConfig
() const
castor3d::LightCategory
getRange
() const noexcept
castor3d::PointLight
inline
getShadowComponentCount
() const
castor3d::LightCategory
inline
getShadowConfig
() const
castor3d::LightCategory
getShadowPcfFilterSize
() const
castor3d::LightCategory
getShadowPcfOffsets
() const
castor3d::LightCategory
getShadowPcfSampleCount
() const
castor3d::LightCategory
getShadowRawOffsets
() const
castor3d::LightCategory
getSpecularIntensity
() const
castor3d::LightCategory
inline
getViewMatrix
(CubeMapFace face) const noexcept
castor3d::PointLight
inline
getVolumetricScatteringFactor
() const
castor3d::LightCategory
getVolumetricSteps
() const
castor3d::LightCategory
getVsmLightBleedingReduction
() const
castor3d::LightCategory
getVsmMinVariance
() const
castor3d::LightCategory
LightCategory
(LightType lightType, Light &light, uint32_t lightComponentCount, uint32_t shadowComponentCount)
castor3d::LightCategory
explicit
protected
LightDataComponents
castor3d::PointLight
static
LightDataSize
castor3d::PointLight
static
LightMbrAlign
castor3d::LightCategory
static
m_cubeBox
castor3d::LightCategory
protected
m_farPlane
castor3d::LightCategory
protected
Scene
castor3d::PointLight
friend
setAttenuation
(castor::Point3f const &value)
castor3d::PointLight
setColour
(castor::Point3f const &value)
castor3d::LightCategory
setDiffuseIntensity
(float value)
castor3d::LightCategory
setIntensity
(castor::Point2f const &value)
castor3d::LightCategory
setPcfFilterSize
(uint32_t value)
castor3d::LightCategory
setPcfMaxSlopeOffset
(float value)
castor3d::LightCategory
setPcfMinOffset
(float value)
castor3d::LightCategory
setPcfSampleCount
(uint32_t value)
castor3d::LightCategory
setRange
(float value)
castor3d::PointLight
setRawMaxSlopeOffset
(float value)
castor3d::LightCategory
setRawMinOffset
(float value)
castor3d::LightCategory
setSpecularIntensity
(float value)
castor3d::LightCategory
setVolumetricScatteringFactor
(float value)
castor3d::LightCategory
setVolumetricSteps
(uint32_t value)
castor3d::LightCategory
setVsmLightBleedingReduction
(float value)
castor3d::LightCategory
setVsmMinVariance
(float value)
castor3d::LightCategory
ShadowData
typedef
castor3d::PointLight
ShadowDataComponents
castor3d::PointLight
static
ShadowDataSize
castor3d::PointLight
static
update
() override
castor3d::PointLight
virtual
updateShadow
(int32_t index)
castor3d::PointLight
~LightCategory
() noexcept=default
castor3d::LightCategory
virtual
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