Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::ShadowMapData, including all inherited members.
getDirectionalLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
getNormalisedDepth(sdw::Vec3 const &pos) const | castor3d::shader::ShadowMapData | |
getPointLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
getSpotLight(Lights &lights) const | castor3d::shader::ShadowMapData | |
ShadowMapData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::ShadowMapData | inline |
viewToProj(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData | |
worldToView(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData |