Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
ControlStyle
castor3d::ControlStyle Member List
This is the complete list of members for
castor3d::ControlStyle
, including all inherited members.
ControlStyle
(ControlType type, castor::String const &name, Scene *scene, Engine &engine, MouseCursor cursor=MouseCursor::eArrow)
castor3d::ControlStyle
inline
doCreateMaterial
(MaterialObs material, float offset, castor::String const &suffix) const
castor3d::ControlStyle
inline
protected
getBackgroundMaterial
() const noexcept
castor3d::ControlStyle
inline
getCursor
() const noexcept
castor3d::ControlStyle
inline
getEngine
() const noexcept
castor3d::ControlStyle
inline
getForegroundMaterial
() const noexcept
castor3d::ControlStyle
inline
getName
() const noexcept
castor::NamedBaseT< T >
inline
getScene
() const noexcept
castor3d::ControlStyle
inline
getType
() const noexcept
castor3d::ControlStyle
inline
hasScene
() const noexcept
castor3d::ControlStyle
inline
isBackgroundInvisible
() const noexcept
castor3d::ControlStyle
inline
isForegroundInvisible
() const noexcept
castor3d::ControlStyle
inline
m_name
castor::NamedBaseT< T >
protected
NamedBaseT
(T name) noexcept
castor::NamedBaseT< T >
inline
explicit
rename
(T name) noexcept
castor::NamedBaseT< T >
inline
setBackgroundInvisible
(bool value) noexcept
castor3d::ControlStyle
inline
setBackgroundMaterial
(MaterialObs value)
castor3d::ControlStyle
inline
setCursor
(MouseCursor value) noexcept
castor3d::ControlStyle
inline
setForegroundInvisible
(bool value) noexcept
castor3d::ControlStyle
inline
setForegroundMaterial
(MaterialObs value)
castor3d::ControlStyle
inline
~ControlStyle
() noexcept=default
castor3d::ControlStyle
virtual
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