Castor3D 0.16.0
Multiplatform 3D engine
castor3d::TextureConfigurationBuffer Member List

This is the complete list of members for castor3d::TextureConfigurationBuffer, including all inherited members.

addTextureConfiguration(TextureUnit &unit)castor3d::TextureConfigurationBuffer
createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) constcastor3d::TextureConfigurationBuffer
createLayoutBinding(uint32_t binding, VkShaderStageFlags stages=(VK_SHADER_STAGE_FRAGMENT_BIT|VK_SHADER_STAGE_GEOMETRY_BIT|VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT|VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT|VK_SHADER_STAGE_VERTEX_BIT)) constcastor3d::TextureConfigurationBuffer
DataSizecastor3d::TextureConfigurationBufferstatic
getBinding(uint32_t binding) constcastor3d::TextureConfigurationBuffer
getDevice() constcastor3d::TextureConfigurationBuffer
getPtr()castor3d::TextureConfigurationBufferinline
removeTextureConfiguration(TextureUnit &unit) noexceptcastor3d::TextureConfigurationBuffer
TextureConfigurationBuffer(Engine &engine, RenderDevice const &device, uint32_t count)castor3d::TextureConfigurationBuffer
TextureConfigurationsData typedefcastor3d::TextureConfigurationBuffer
update(UploadData &uploader)castor3d::TextureConfigurationBuffer