Castor3D 0.16.0
Multiplatform 3D engine
castor3d::shader::LpvGridData Member List

This is the complete list of members for castor3d::shader::LpvGridData, including all inherited members.

cameraPoscastor3d::shader::LpvGridData
cellSize() constcastor3d::shader::LpvGridDatainline
declare(sdw::ShaderWriter &writer)castor3d::shader::LpvGridDatastatic
gridDepthcastor3d::shader::LpvGridData
gridHeightcastor3d::shader::LpvGridData
gridSizecastor3d::shader::LpvGridData
gridToScreen(sdw::IVec2 const &pos) constcastor3d::shader::LpvGridData
gridWidthcastor3d::shader::LpvGridData
indirectAttenuation() constcastor3d::shader::LpvGridDatainline
LpvGridData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled)castor3d::shader::LpvGridData
makeType(ast::type::TypesCache &cache)castor3d::shader::LpvGridDatastatic
minVolumeCornercastor3d::shader::LpvGridData
nextGrid(sdw::IVec3 const &pos, sdw::Vec3 const &dir) constcastor3d::shader::LpvGridData
SDW_DeclStructInstance(C3D_API, LpvGridData)castor3d::shader::LpvGridData
worldToGrid(sdw::Vec3 const &pos) constcastor3d::shader::LpvGridData
worldToGrid(sdw::Vec3 const &pos, sdw::Vec3 const &nml) constcastor3d::shader::LpvGridData
worldToTex(sdw::Vec3 const &pos) constcastor3d::shader::LpvGridData