Castor3D 0.16.0
Multiplatform 3D engine
castor3d::VertexTransformPass Member List

This is the complete list of members for castor3d::VertexTransformPass, including all inherited members.

eInBitangent enum valuecastor3d::VertexTransformPass
eInColour enum valuecastor3d::VertexTransformPass
eInNormal enum valuecastor3d::VertexTransformPass
eInPosition enum valuecastor3d::VertexTransformPass
eInSkin enum valuecastor3d::VertexTransformPass
eInTangent enum valuecastor3d::VertexTransformPass
eInTexcoord0 enum valuecastor3d::VertexTransformPass
eInTexcoord1 enum valuecastor3d::VertexTransformPass
eInTexcoord2 enum valuecastor3d::VertexTransformPass
eInTexcoord3 enum valuecastor3d::VertexTransformPass
eModelsData enum valuecastor3d::VertexTransformPass
eMorphingWeights enum valuecastor3d::VertexTransformPass
eMorphTargets enum valuecastor3d::VertexTransformPass
eOutBitangent enum valuecastor3d::VertexTransformPass
eOutColour enum valuecastor3d::VertexTransformPass
eOutNormal enum valuecastor3d::VertexTransformPass
eOutPosition enum valuecastor3d::VertexTransformPass
eOutTangent enum valuecastor3d::VertexTransformPass
eOutTexcoord0 enum valuecastor3d::VertexTransformPass
eOutTexcoord1 enum valuecastor3d::VertexTransformPass
eOutTexcoord2 enum valuecastor3d::VertexTransformPass
eOutTexcoord3 enum valuecastor3d::VertexTransformPass
eOutVelocity enum valuecastor3d::VertexTransformPass
eSkinTransforms enum valuecastor3d::VertexTransformPass
Ids enum namecastor3d::VertexTransformPass
recordInto(crg::RecordContext &context, VkCommandBuffer commandBuffer) constcastor3d::VertexTransformPass
VertexTransformPass(RenderDevice const &device, SubmeshRenderNode const &node, TransformPipeline const &pipeline, ObjectBufferOffset const &input, ObjectBufferOffset const &output, ashes::Buffer< ModelBufferConfiguration > const &modelsBuffer, GpuBufferOffsetT< castor::Point4f > const &morphTargets, GpuBufferOffsetT< MorphingWeightsConfiguration > const &morphingWeights, GpuBufferOffsetT< SkinningTransformsConfiguration > const &skinTransforms)castor3d::VertexTransformPass