Castor3D 0.16.0
Multiplatform 3D engine
castor3d::ParticleSystemImpl Member List

This is the complete list of members for castor3d::ParticleSystemImpl, including all inherited members.

addParticleVariable(castor::String const &name, ParticleFormat type, castor::String const &defaultValue)=0castor3d::ParticleSystemImplpure virtual
cleanup(RenderDevice const &device)=0castor3d::ParticleSystemImplpure virtual
getParent() constcastor3d::ParticleSystemImplinline
getType()castor3d::ParticleSystemImplinline
initialise(RenderDevice const &device)=0castor3d::ParticleSystemImplpure virtual
m_parentcastor3d::ParticleSystemImplprotected
m_typecastor3d::ParticleSystemImplprotected
ParticleSystemImpl(Type type, ParticleSystem &parent)castor3d::ParticleSystemImpl
Type enum namecastor3d::ParticleSystemImpl
update(CpuUpdater &updater)=0castor3d::ParticleSystemImplpure virtual
update(GpuUpdater &updater)=0castor3d::ParticleSystemImplpure virtual
~ParticleSystemImpl() noexcept=defaultcastor3d::ParticleSystemImplvirtual