Castor3D
0.16.0
Multiplatform 3D engine
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castor3d
OpaqueRendering
castor3d::OpaqueRendering Member List
This is the complete list of members for
castor3d::OpaqueRendering
, including all inherited members.
accept
(RenderTechniqueVisitor &visitor)
castor3d::OpaqueRendering
countInitialisationSteps
() noexcept
castor3d::OpaqueRendering
static
getEngine
() const noexcept
castor3d::OpaqueRendering
getLastPass
() const noexcept
castor3d::OpaqueRendering
getMaterialsCounts
() const noexcept
castor3d::OpaqueRendering
inline
getMaterialsIndirectCounts
() const noexcept
castor3d::OpaqueRendering
inline
getMaterialsStarts
() const noexcept
castor3d::OpaqueRendering
inline
getOwner
() const
castor::OwnedBy< RenderTechnique >
inline
getPixelXY
() const noexcept
castor3d::OpaqueRendering
inline
getSsaoResult
() const noexcept
castor3d::OpaqueRendering
getSssDiffuse
() const noexcept
castor3d::OpaqueRendering
isEnabled
() const noexcept
castor3d::OpaqueRendering
listIntermediates
(castor::Vector< IntermediateView > &intermediates)
castor3d::OpaqueRendering
OpaqueRendering
(RenderTechnique &parent, RenderDevice const &device, PrepassRendering const &previous, crg::FramePassArray const &previousPasses, ProgressBar *progress)
castor3d::OpaqueRendering
OwnedBy
(RenderTechnique &owner)
castor::OwnedBy< RenderTechnique >
inline
explicit
protected
ShadowMapArray
typedef
castor3d::OpaqueRendering
update
(CpuUpdater &updater)
castor3d::OpaqueRendering
update
(GpuUpdater &updater) const
castor3d::OpaqueRendering
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