Castor3D 0.16.0
Multiplatform 3D engine
castor3d::shader::TextureConfigurations Member List

This is the complete list of members for castor3d::shader::TextureConfigurations, including all inherited members.

BufferBase(sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true)castor3d::shader::BufferBaseinline
BufferT(sdw::ShaderWriter &writer, castor::MbString blockName, castor::MbString variableName, uint32_t binding, uint32_t set, bool enabled=true, ParamsT &&... params)castor3d::shader::BufferT< TextureConfigData >inline
computeMapsContributions(PassShaders const &passShaders, PipelineFlags const &flags, TextureAnimations const &textureAnims, sdw::Array< sdw::CombinedImage2DRgba32 > const &maps, Material const &material, BlendComponents &components) constcastor3d::shader::TextureConfigurations
computeMapsContributions(PassShaders const &passShaders, TextureCombine const &texturesFlags, TextureAnimations const &textureAnims, sdw::Array< sdw::CombinedImage2DRgba32 > const &maps, Material const &material, BlendComponents &components) constcastor3d::shader::TextureConfigurations
computeMapsContributionsT(PassShaders const &passShaders, FlagsT const &flags, TextureAnimations const &textureAnims, sdw::Array< sdw::CombinedImage2DRgba32 > const &maps, Material const &material, BlendComponents &components) constcastor3d::shader::TextureConfigurations
computeTexcoordsT(PassShaders const &passShaders, TextureConfigData const &config, TextureTransformData const &anim, BlendComponents const &components) constcastor3d::shader::TextureConfigurations
getCount() constcastor3d::shader::BufferBaseinline
getData(sdw::UInt const &index, ParamsT &&... params) constcastor3d::shader::BufferT< TextureConfigData >inline
getFirstCount() constcastor3d::shader::BufferBaseinline
getFourthCount() constcastor3d::shader::BufferBaseinline
getSecondCount() constcastor3d::shader::BufferBaseinline
getTexcoord(TextureConfigData const &data, TexcoordT const &texCoords0, TexcoordT const &texCoords1, TexcoordT const &texCoords2, TexcoordT const &texCoords3)castor3d::shader::TextureConfigurationsstatic
getTextureConfiguration(sdw::UInt const &index) constcastor3d::shader::TextureConfigurationsinline
getThirdCount() constcastor3d::shader::BufferBaseinline
getWriter() const noexceptcastor3d::shader::BufferBaseinline
isEnabled() const noexceptcastor3d::shader::BufferBaseinline
m_ssbocastor3d::shader::BufferBaseprotected
m_variableNamecastor3d::shader::BufferBaseprotected
m_writercastor3d::shader::BufferBaseprotected
setTexcoord(TextureConfigData const &data, TexcoordT const &value, TexcoordT &texCoords0, TexcoordT &texCoords1, TexcoordT &texCoords2, TexcoordT &texCoords3)castor3d::shader::TextureConfigurationsstatic
TextureConfigurations(sdw::ShaderWriter &writer, uint32_t binding, uint32_t set, bool enable=true)castor3d::shader::TextureConfigurations