Castor3D 0.16.0
Multiplatform 3D engine
castor::Position Member List

This is the complete list of members for castor::Position, including all inherited members.

begin()castor::Coords< int32_t, 2 >inline
begin() constcastor::Coords< int32_t, 2 >inline
const_iterator typedefcastor::Coords< int32_t, 2 >
constPtr() constcastor::Coords< int32_t, 2 >inline
Coords()=defaultcastor::Coords< int32_t, 2 >
Coords(Point< int32_t, Count > &rhs)castor::Coords< int32_t, 2 >explicit
Coords(int32_t *rhs)castor::Coords< int32_t, 2 >explicit
end()castor::Coords< int32_t, 2 >inline
end() constcastor::Coords< int32_t, 2 >inline
iterator typedefcastor::Coords< int32_t, 2 >
offset(int32_t x, int32_t y)castor::Position
operator*=(Coords< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator*=(Point< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator*=(U const *coords)castor::Coords< int32_t, 2 >
operator*=(int32_t const &coord)castor::Coords< int32_t, 2 >
operator+=(Coords< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator+=(Point< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator+=(U const *coords)castor::Coords< int32_t, 2 >
operator+=(int32_t const &coord)castor::Coords< int32_t, 2 >
operator-=(Coords< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator-=(Point< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator-=(U const *coords)castor::Coords< int32_t, 2 >
operator-=(int32_t const &coord)castor::Coords< int32_t, 2 >
operator/=(Coords< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator/=(Point< U, UCount > const &rhs)castor::Coords< int32_t, 2 >
operator/=(U const *coords)castor::Coords< int32_t, 2 >
operator/=(int32_t const &coord)castor::Coords< int32_t, 2 >
operator=(Position const &obj)castor::Position
operator=(Position &&obj) noexceptcastor::Position
Coords< int32_t, 2 >::operator=(int32_t *rhs)castor::Coords< int32_t, 2 >
Coords< int32_t, 2 >::operator=(Point< int32_t, Count > const &rhs)castor::Coords< int32_t, 2 >
operator[](uint32_t index) constcastor::Coords< int32_t, 2 >inline
operator[](uint32_t index)castor::Coords< int32_t, 2 >inline
Position(int32_t x=0, int32_t y=0)castor::Position
Position(Position const &obj)castor::Position
Position(Position &&obj) noexceptcastor::Position
ptr()castor::Coords< int32_t, 2 >inline
set(int32_t x, int32_t y)castor::Position
size() constcastor::Coords< int32_t, 2 >inline
swap(Coords &rhs) noexceptcastor::Coords< int32_t, 2 >
x() constcastor::Positioninline
x()castor::Positioninline
y() constcastor::Positioninline
y()castor::Positioninline
~Position() noexcept=defaultcastor::Position