Castor3D

Multi-OS 3D engine.


Project maintained by DragonJoker Hosted on GitHub Pages — Theme by mattgraham

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Castor3D v0.11.0

Castor3D is a 3D engine written in C++ 17. It works on Windows and GNU/Linux. It relies on Ashes as a rendering API, allowing Vulkan, Direct3D 11, and OpenGL. The project itself is compilable on supported platforms using CMake (\ref build).

Features

Implemented Plug-ins

Importers

Dividers

PostEffects

Generators

Generic

ToneMappings

Screenshots

Sponza Sponza Cerberus Park, Legacy Park, PBR Nyra, PBR SanMiguel, PBR SanMiguel, PBR