![]() |
Castor3D 0.12.0
Multiplatform 3D engine
|
This is the complete list of members for castor3d::TextureLayout, including all inherited members.
| cleanup() | castor3d::TextureLayout | |
| forEachFirstMipView(FuncT function) const | castor3d::TextureLayout | inline |
| forEachLeafView(FuncT function) const | castor3d::TextureLayout | inline |
| forEachView(FuncT function) const | castor3d::TextureLayout | inline |
| generateMipmaps(RenderDevice const &device) const | castor3d::TextureLayout | |
| generateMipmaps(QueueData const &queueData) const | castor3d::TextureLayout | |
| generateMipmaps(ashes::CommandBuffer &cmd) const | castor3d::TextureLayout | |
| getArray2D() const | castor3d::TextureLayout | inline |
| getArrayCube() const | castor3d::TextureLayout | inline |
| getCreateInfo() const | castor3d::TextureLayout | inline |
| getDefault() const | castor3d::TextureLayout | inline |
| getDefaultView() const | castor3d::TextureLayout | inline |
| getDefaultView() | castor3d::TextureLayout | inline |
| getDepth() const | castor3d::TextureLayout | inline |
| getDimensions() const | castor3d::TextureLayout | inline |
| getHeight() const | castor3d::TextureLayout | inline |
| getImage() const | castor3d::TextureLayout | inline |
| getImage() | castor3d::TextureLayout | inline |
| getLayer2D(size_t layer) const | castor3d::TextureLayout | inline |
| getLayer2D(size_t layer) | castor3d::TextureLayout | inline |
| getLayer2DView(size_t layer) const | castor3d::TextureLayout | inline |
| getLayer2DView(size_t layer) | castor3d::TextureLayout | inline |
| getLayerCube(size_t layer) const | castor3d::TextureLayout | inline |
| getLayerCube(size_t layer) | castor3d::TextureLayout | inline |
| getLayerCubeFace(size_t layer, CubeMapFace face) const | castor3d::TextureLayout | inline |
| getLayerCubeFace(size_t layer, CubeMapFace face) | castor3d::TextureLayout | inline |
| getLayerCubeFaceMipView(size_t layer, CubeMapFace face, uint32_t level) const | castor3d::TextureLayout | inline |
| getLayerCubeFaceMipView(size_t layer, CubeMapFace face, uint32_t level) | castor3d::TextureLayout | inline |
| getLayerCubeFaceView(size_t layer, CubeMapFace face) const | castor3d::TextureLayout | inline |
| getLayerCubeFaceView(size_t layer, CubeMapFace face) | castor3d::TextureLayout | inline |
| getLayerCubeView(size_t layer) const | castor3d::TextureLayout | inline |
| getLayerCubeView(size_t layer) | castor3d::TextureLayout | inline |
| getLayersCount() const | castor3d::TextureLayout | inline |
| getMipmapCount() const | castor3d::TextureLayout | inline |
| getMipView(size_t level) const | castor3d::TextureLayout | inline |
| getMipView(size_t level) | castor3d::TextureLayout | inline |
| getName() const | castor3d::TextureLayout | |
| getPath() const | castor3d::TextureLayout | |
| getPixelFormat() const | castor3d::TextureLayout | inline |
| getSlice(size_t slice) const | castor3d::TextureLayout | inline |
| getSlice(size_t slice) | castor3d::TextureLayout | inline |
| getSlices3D() const | castor3d::TextureLayout | inline |
| getSliceView(size_t slice) const | castor3d::TextureLayout | inline |
| getSliceView(size_t slice) | castor3d::TextureLayout | inline |
| getTexture() const | castor3d::TextureLayout | inline |
| getType() const | castor3d::TextureLayout | inline |
| getWidth() const | castor3d::TextureLayout | inline |
| initialise(RenderDevice const &device, QueueData const &queueData) | castor3d::TextureLayout | |
| isCube() const | castor3d::TextureLayout | inline |
| isInitialised() const | castor3d::TextureLayout | inline |
| isStatic() const | castor3d::TextureLayout | inline |
| needsYInversion() const | castor3d::TextureLayout | |
| setLayerCubeFaceMipSource(uint32_t layer, CubeMapFace face, uint32_t level, castor::PxBufferBaseSPtr buffer) | castor3d::TextureLayout | |
| setLayerCubeFaceMipSource(uint32_t layer, CubeMapFace face, uint32_t level, castor::Path const &folder, castor::Path const &relative, castor::ImageLoaderConfig config={ true, false, false }) | castor3d::TextureLayout | |
| setLayerCubeFaceMipSource(uint32_t layer, CubeMapFace face, uint32_t level, VkExtent2D const &extent, VkFormat format) | castor3d::TextureLayout | |
| setLayerCubeFaceSource(uint32_t layer, CubeMapFace face, castor::PxBufferBaseSPtr buffer) | castor3d::TextureLayout | |
| setLayerCubeFaceSource(uint32_t layer, CubeMapFace face, castor::Path const &folder, castor::Path const &relative, castor::ImageLoaderConfig config={ true, true, false }) | castor3d::TextureLayout | |
| setLayerCubeFaceSource(uint32_t layer, CubeMapFace face, VkExtent2D const &extent, VkFormat format) | castor3d::TextureLayout | |
| setLayerMipSource(uint32_t index, uint32_t level, castor::PxBufferBaseSPtr buffer) | castor3d::TextureLayout | |
| setLayerMipSource(uint32_t index, uint32_t level, castor::Path const &folder, castor::Path const &relative, castor::ImageLoaderConfig config={ true, false, false }) | castor3d::TextureLayout | |
| setLayerMipSource(uint32_t index, uint32_t level, VkExtent3D const &extent, VkFormat format) | castor3d::TextureLayout | |
| setLayerMipSource(uint32_t index, uint32_t level, VkExtent2D const &extent, VkFormat format) | castor3d::TextureLayout | inline |
| setLayerSource(uint32_t index, castor::PxBufferBaseSPtr buffer, uint32_t bufferOrigLevels) | castor3d::TextureLayout | |
| setLayerSource(uint32_t index, castor::PxBufferBaseSPtr buffer) | castor3d::TextureLayout | |
| setLayerSource(uint32_t index, castor::Path const &folder, castor::Path const &relative, castor::ImageLoaderConfig config={ true, true, false }) | castor3d::TextureLayout | |
| setLayerSource(uint32_t index, VkExtent3D const &extent, VkFormat format) | castor3d::TextureLayout | |
| setLayerSource(uint32_t index, VkExtent2D const &extent, VkFormat format) | castor3d::TextureLayout | inline |
| setSource(castor::PxBufferBaseSPtr buffer, uint32_t bufferOrigLevels, bool isStatic=false) | castor3d::TextureLayout | |
| setSource(castor::PxBufferBaseSPtr buffer, bool isStatic=false) | castor3d::TextureLayout | |
| setSource(castor::Path const &folder, castor::Path const &relative, castor::ImageLoaderConfig config={ true, true, true }) | castor3d::TextureLayout | |
| setSource(VkExtent3D const &extent, VkFormat format) | castor3d::TextureLayout | |
| setSource(VkExtent2D const &extent, VkFormat format) | castor3d::TextureLayout | inline |
| TextureLayout(RenderSystem &renderSystem, ashes::ImageCreateInfo info, VkMemoryPropertyFlags memoryProperties, castor::String debugName, bool isStatic=false) | castor3d::TextureLayout | |
| TextureLayout(RenderSystem &renderSystem, VkImage image, crg::ImageViewId imageView) | castor3d::TextureLayout | |
| TextureLayout(RenderSystem &renderSystem, ashes::ImagePtr image, VkImageCreateInfo const &createInfo) | castor3d::TextureLayout | |
| TextureView | castor3d::TextureLayout | friend |
| ~TextureLayout() | castor3d::TextureLayout |