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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::SpotLight, including all inherited members.
| base | castor3d::shader::SpotLight | |
| cutOff | castor3d::shader::SpotLight | |
| declare(sdw::ShaderWriter &writer) | castor3d::shader::SpotLight | static |
| direction | castor3d::shader::SpotLight | |
| exponent | castor3d::shader::SpotLight | |
| getAttenuationFactor(sdw::Float const &distance) const | castor3d::shader::SpotLight | |
| LightingModel | castor3d::shader::SpotLight | friend |
| makeType(ast::type::TypesCache &cache) | castor3d::shader::SpotLight | static |
| position | castor3d::shader::SpotLight | |
| SDW_DeclStructInstance(C3D_API, SpotLight) | castor3d::shader::SpotLight | |
| SpotLight(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::SpotLight | |
| transform | castor3d::shader::SpotLight |