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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::TextureSource, including all inherited members.
| getBaseLayer() const | castor3d::TextureSource | inline |
| getBaseLevel() const | castor3d::TextureSource | inline |
| getBuffer() const | castor3d::TextureSource | inline |
| getBuffer() | castor3d::TextureSource | inline |
| getDepth() const | castor3d::TextureSource | inline |
| getLayerCount() const | castor3d::TextureSource | inline |
| getLevelCount() const | castor3d::TextureSource | inline |
| hasBuffer() const | castor3d::TextureSource | inline |
| TextureSource(castor::Image &image, castor::String name, castor::ImageLayout layout) | castor3d::TextureSource | inlineexplicit |
| toString() const | castor3d::TextureSource | inline |
| update(VkExtent3D const &extent, VkFormat format, uint32_t mipLevels, uint32_t arrayLayers) | castor3d::TextureSource | inline |