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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Bone, including all inherited members.
| BinaryParser< Bone > | castor3d::Bone | friend |
| BinaryWriter< Bone > | castor3d::Bone | friend |
| Bone(Skeleton &skeleton, castor::Matrix4x4f const &offset) | castor3d::Bone | explicit |
| computeBoundingBox(Mesh const &mesh, uint32_t boneIndex) const | castor3d::Bone | |
| getAbsoluteOffsetMatrix() const | castor3d::Bone | inline |
| getOffsetMatrix() const | castor3d::Bone | inline |
| getParent() const | castor3d::Bone | inline |
| getSkeleton() const | castor3d::Bone | inline |
| Skeleton | castor3d::Bone | friend |
| ~Bone() | castor3d::Bone |