This is the complete list of members for castor3d::TextureSourceInfo, including all inherited members.
| allowCompression() const | castor3d::TextureSourceInfo | inline |
| buffer() const | castor3d::TextureSourceInfo | inline |
| config() const | castor3d::TextureSourceInfo | inline |
| createInfo() const | castor3d::TextureSourceInfo | inline |
| folder() const | castor3d::TextureSourceInfo | inline |
| generateMips() const | castor3d::TextureSourceInfo | inline |
| isBufferImage() const | castor3d::TextureSourceInfo | inline |
| isFileImage() const | castor3d::TextureSourceInfo | inline |
| isRenderTarget() const | castor3d::TextureSourceInfo | inline |
| isVulkanImage() const | castor3d::TextureSourceInfo | inline |
| layersToTiles() const | castor3d::TextureSourceInfo | inline |
| name() const | castor3d::TextureSourceInfo | inline |
| relative() const | castor3d::TextureSourceInfo | inline |
| renderTarget() const | castor3d::TextureSourceInfo | inline |
| sampler() const | castor3d::TextureSourceInfo | inline |
| TextureSourceInfo(SamplerRes sampler, castor::Path folder, castor::Path relative, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
| TextureSourceInfo(SamplerRes sampler, castor::String name, castor::String type, castor::ByteArray data, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
| TextureSourceInfo(SamplerRes sampler, RenderTargetSPtr renderTarget) | castor3d::TextureSourceInfo | |
| TextureSourceInfo(SamplerRes sampler, ashes::ImageCreateInfo const &createInfo) | castor3d::TextureSourceInfo | |
| type() const | castor3d::TextureSourceInfo | inline |