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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::ShaderBuffer, including all inherited members.
| createBinding(ashes::DescriptorSet &descriptorSet, VkDescriptorSetLayoutBinding const &binding) const | castor3d::ShaderBuffer | |
| createLayoutBinding(uint32_t index=0u) const | castor3d::ShaderBuffer | |
| createPassBinding(crg::FramePass &pass, castor::String const &name, uint32_t binding) const | castor3d::ShaderBuffer | |
| getBinding(uint32_t binding, VkDeviceSize offset, VkDeviceSize size) const | castor3d::ShaderBuffer | |
| getBinding(uint32_t binding) const | castor3d::ShaderBuffer | |
| getDevice() const | castor3d::ShaderBuffer | inline |
| getPtr() | castor3d::ShaderBuffer | inline |
| getSize() | castor3d::ShaderBuffer | inline |
| getType() const | castor3d::ShaderBuffer | inline |
| ShaderBuffer(Engine &engine, RenderDevice const &device, uint32_t size, castor::String name, VkFormat tboFormat=VK_FORMAT_R32G32B32A32_SFLOAT) | castor3d::ShaderBuffer | |
| upload(ashes::CommandBuffer const &commandBuffer) const | castor3d::ShaderBuffer | |
| upload(ashes::CommandBuffer const &commandBuffer, VkDeviceSize offset, VkDeviceSize size) const | castor3d::ShaderBuffer |