| addKeyFrame(AnimationKeyFrameUPtr keyFrame) | castor3d::AnimationT< Engine > | inline |
| addPendingAnimated(AnimatedObject &object) | castor3d::TextureAnimation | inline |
| AnimationT(AnimationT &&rhs)=default | castor3d::AnimationT< Engine > | |
| AnimationT(AnimationT const &rhs)=delete | castor3d::AnimationT< Engine > | |
| AnimationT(Engine &handler, AnimationType type, AnimableT< Engine > &animable, castor::String const &name=castor::cuEmptyString) | castor3d::AnimationT< Engine > | inline |
| AnimationT(Engine &handler, AnimationType type, castor::String const &name=castor::cuEmptyString) | castor3d::AnimationT< Engine > | inline |
| begin() const | castor3d::AnimationT< Engine > | inline |
| begin() | castor3d::AnimationT< Engine > | inline |
| BinaryParser< TextureAnimation > | castor3d::TextureAnimation | friend |
| BinaryWriter< TextureAnimation > | castor3d::TextureAnimation | friend |
| enableTileAnim() | castor3d::TextureAnimation | inline |
| end() const | castor3d::AnimationT< Engine > | inline |
| end() | castor3d::AnimationT< Engine > | inline |
| find(castor::Milliseconds const &time) | castor3d::AnimationT< Engine > | inline |
| findKeyFrame(castor::Milliseconds const &time, AnimationKeyFrameArray::iterator &prv, AnimationKeyFrameArray::iterator &cur) const | castor3d::AnimationT< Engine > | inline |
| getAnimable() const | castor3d::AnimationT< Engine > | inline |
| getLength() const | castor3d::AnimationT< Engine > | inline |
| getRotate(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
| getRotateSpeed() const | castor3d::TextureAnimation | inline |
| getScale(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
| getScaleSpeed() const | castor3d::TextureAnimation | inline |
| getTranslate(castor::Milliseconds const &time) const | castor3d::TextureAnimation | |
| getTranslateSpeed() const | castor3d::TextureAnimation | inline |
| getType() const | castor3d::AnimationT< Engine > | inline |
| initialiseTiles(TextureUnit const &unit) | castor3d::TextureAnimation | |
| isEmpty() const | castor3d::AnimationT< Engine > | inline |
| isTileAnimated() const | castor3d::TextureAnimation | inline |
| isTransformAnimated() const | castor3d::TextureAnimation | |
| m_animable | castor3d::AnimationT< Engine > | protected |
| m_keyframes | castor3d::AnimationT< Engine > | protected |
| m_length | castor3d::AnimationT< Engine > | protected |
| m_pending | castor3d::TextureAnimation | protected |
| m_rotate | castor3d::TextureAnimation | protected |
| m_scale | castor3d::TextureAnimation | protected |
| m_tileAnim | castor3d::TextureAnimation | protected |
| m_translate | castor3d::TextureAnimation | protected |
| m_type | castor3d::AnimationT< Engine > | protected |
| operator=(TextureAnimation &&rhs)=delete | castor3d::TextureAnimation | |
| operator=(TextureAnimation const &rhs)=delete | castor3d::TextureAnimation | |
| AnimationT< Engine >::operator=(AnimationT &&rhs)=delete | castor3d::AnimationT< Engine > | |
| AnimationT< Engine >::operator=(AnimationT const &rhs)=delete | castor3d::AnimationT< Engine > | |
| setAnimable(TextureUnit &unit) | castor3d::TextureAnimation | |
| setRotateSpeed(TextureRotateSpeed const &rotate) | castor3d::TextureAnimation | inline |
| setScaleSpeed(TextureScaleSpeed const &scale) | castor3d::TextureAnimation | inline |
| setTransformSpeed(TextureTranslateSpeed const &translate, TextureRotateSpeed const &rotate, TextureScaleSpeed const &scale) | castor3d::TextureAnimation | inline |
| setTranslateSpeed(TextureTranslateSpeed const &translate) | castor3d::TextureAnimation | inline |
| TextureAnimation(TextureAnimation &&rhs)=default | castor3d::TextureAnimation | |
| TextureAnimation(TextureAnimation const &rhs)=delete | castor3d::TextureAnimation | |
| TextureAnimation(Engine &engine, castor::String const &name=castor::cuEmptyString) | castor3d::TextureAnimation | explicit |
| TextureAnimationInstance | castor3d::TextureAnimation | friend |
| updateLength() | castor3d::AnimationT< Engine > | inline |
| ~AnimationT()=default | castor3d::AnimationT< Engine > | virtual |