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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::ShaderModule, including all inherited members.
| name | castor3d::ShaderModule | |
| operator=(ShaderModule const &)=delete | castor3d::ShaderModule | |
| operator=(ShaderModule &&rhs) noexcept | castor3d::ShaderModule | |
| shader | castor3d::ShaderModule | |
| ShaderModule(ShaderModule const &)=delete | castor3d::ShaderModule | |
| ShaderModule(ShaderModule &&rhs) noexcept | castor3d::ShaderModule | |
| ShaderModule()=default | castor3d::ShaderModule | |
| ShaderModule(VkShaderStageFlagBits stage, std::string const &name) | castor3d::ShaderModule | |
| ShaderModule(VkShaderStageFlagBits stage, std::string const &name, std::string source) | castor3d::ShaderModule | |
| ShaderModule(VkShaderStageFlagBits stage, std::string const &name, ShaderPtr shader) | castor3d::ShaderModule | |
| source | castor3d::ShaderModule | |
| stage | castor3d::ShaderModule |