Castor3D 0.12.0
Multiplatform 3D engine
castor3d::MeshAnimationInstanceSubmesh Member List

This is the complete list of members for castor3d::MeshAnimationInstanceSubmesh, including all inherited members.

getCurrentFactor() constcastor3d::MeshAnimationInstanceSubmeshinline
getSubmesh() constcastor3d::MeshAnimationInstanceSubmesh
m_animationObjectcastor3d::MeshAnimationInstanceSubmeshprotected
m_curcastor3d::MeshAnimationInstanceSubmeshprotected
m_currentFactorcastor3d::MeshAnimationInstanceSubmeshprotected
MeshAnimationInstanceSubmesh(MeshAnimationInstanceSubmesh &&rhs)=defaultcastor3d::MeshAnimationInstanceSubmesh
MeshAnimationInstanceSubmesh(MeshAnimationInstanceSubmesh const &rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
MeshAnimationInstanceSubmesh(MeshAnimationInstance &animationInstance, MeshAnimationSubmesh &animationObject)castor3d::MeshAnimationInstanceSubmesh
operator=(MeshAnimationInstanceSubmesh &&rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
operator=(MeshAnimationInstanceSubmesh const &rhs)=deletecastor3d::MeshAnimationInstanceSubmesh
update(float factor, SubmeshAnimationBuffer const &prv, SubmeshAnimationBuffer const &cur)castor3d::MeshAnimationInstanceSubmesh
~MeshAnimationInstanceSubmesh()=defaultcastor3d::MeshAnimationInstanceSubmeshvirtual