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Castor3D 0.12.0
Multiplatform 3D engine
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Classes | |
| struct | castor3d::shader::SurfaceT< FlagT > |
| struct | castor3d::shader::VertexSurfaceT< FlagT > |
| struct | castor3d::shader::FragmentSurfaceT< FlagT > |
Namespaces | |
| namespace | castor3d |
| namespace | castor3d::shader |
Typedefs | |
| using | castor3d::shader::InVertexSurface = VertexSurfaceT< ast::var::Flag::eShaderInput > |
| using | castor3d::shader::OutVertexSurface = FragmentSurfaceT< ast::var::Flag::eShaderOutput > |
| using | castor3d::shader::InFragmentSurface = FragmentSurfaceT< ast::var::Flag::eShaderInput > |