Castor3D 0.12.0
Multiplatform 3D engine
castor3d::EnvironmentMapPass Member List

This is the complete list of members for castor3d::EnvironmentMapPass, including all inherited members.

attachTo(SceneNode &node)castor3d::EnvironmentMapPass
EnvironmentMapPass(crg::FrameGraph &graph, RenderDevice const &device, EnvironmentMap &environmentMap, SceneNodeSPtr faceNode, uint32_t index, CubeMapFace face, SceneBackground &background)castor3d::EnvironmentMapPass
getLastPass() constcastor3d::EnvironmentMapPassinline
update(CpuUpdater &updater)castor3d::EnvironmentMapPass
update(GpuUpdater &updater)castor3d::EnvironmentMapPass
~EnvironmentMapPass()castor3d::EnvironmentMapPass