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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::MovableObject, including all inherited members.
| attachTo(SceneNode &node) | castor3d::MovableObject | virtual |
| detach() | castor3d::MovableObject | |
| getEngine() const | castor3d::MovableObject | |
| getParent() const | castor3d::MovableObject | inline |
| getType() const | castor3d::MovableObject | inline |
| m_notifyIndex | castor3d::MovableObject | protected |
| m_sceneNode | castor3d::MovableObject | protected |
| m_strNodeName | castor3d::MovableObject | protected |
| m_type | castor3d::MovableObject | protected |
| MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node) | castor3d::MovableObject | |
| MovableObject(castor::String const &name, Scene &scene, MovableType type) | castor3d::MovableObject | |
| ~MovableObject() | castor3d::MovableObject | virtual |