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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::MovableObject, including all inherited members.
attachTo(SceneNode &node) | castor3d::MovableObject | virtual |
detach() | castor3d::MovableObject | |
getEngine() const | castor3d::MovableObject | |
getParent() const | castor3d::MovableObject | inline |
getType() const | castor3d::MovableObject | inline |
m_notifyIndex | castor3d::MovableObject | protected |
m_sceneNode | castor3d::MovableObject | protected |
m_strNodeName | castor3d::MovableObject | protected |
m_type | castor3d::MovableObject | protected |
MovableObject(castor::String const &name, Scene &scene, MovableType type, SceneNode &node) | castor3d::MovableObject | |
MovableObject(castor::String const &name, Scene &scene, MovableType type) | castor3d::MovableObject | |
~MovableObject() | castor3d::MovableObject | virtual |