accept(PipelineVisitorBase &visitor) | castor3d::IndirectLightingPass | |
DescriptorIdx enum name | castor3d::IndirectLightingPass | |
eData1 enum value | castor3d::IndirectLightingPass | |
eData2 enum value | castor3d::IndirectLightingPass | |
eData3 enum value | castor3d::IndirectLightingPass | |
eDepth enum value | castor3d::IndirectLightingPass | |
eGpInfo enum value | castor3d::IndirectLightingPass | |
eLayeredLpv1B enum value | castor3d::IndirectLightingPass | |
eLayeredLpv1G enum value | castor3d::IndirectLightingPass | |
eLayeredLpv1R enum value | castor3d::IndirectLightingPass | |
eLayeredLpv2B enum value | castor3d::IndirectLightingPass | |
eLayeredLpv2G enum value | castor3d::IndirectLightingPass | |
eLayeredLpv2R enum value | castor3d::IndirectLightingPass | |
eLayeredLpv3B enum value | castor3d::IndirectLightingPass | |
eLayeredLpv3G enum value | castor3d::IndirectLightingPass | |
eLayeredLpv3R enum value | castor3d::IndirectLightingPass | |
eLayeredLpvGridConfig enum value | castor3d::IndirectLightingPass | |
eLayeredLpvStart enum value | castor3d::IndirectLightingPass | |
eLpvB enum value | castor3d::IndirectLightingPass | |
eLpvG enum value | castor3d::IndirectLightingPass | |
eLpvGridConfig enum value | castor3d::IndirectLightingPass | |
eLpvR enum value | castor3d::IndirectLightingPass | |
eLpvStart enum value | castor3d::IndirectLightingPass | |
eModels enum value | castor3d::IndirectLightingPass | |
eScene enum value | castor3d::IndirectLightingPass | |
eVctFirstBounce enum value | castor3d::IndirectLightingPass | |
eVctSecondBounce enum value | castor3d::IndirectLightingPass | |
eVctStart enum value | castor3d::IndirectLightingPass | |
eVoxelData enum value | castor3d::IndirectLightingPass | |
IndirectLightingPass(RenderDevice const &device, ProgressBar *progress, Scene const &scene, crg::FramePassGroup &graph, crg::FramePass const *&previousPass, OpaquePassResult const &gpResult, LightPassResult const &lpResult, LightVolumePassResult const &lpvResult, LightVolumePassResultArray const &llpvResult, Texture const &vctFirstBounce, Texture const &vctSecondaryBounce, SceneUbo const &sceneUbo, GpInfoUbo const &gpInfoUbo, LpvGridConfigUbo const &lpvConfigUbo, LayeredLpvGridConfigUbo const &llpvConfigUbo, VoxelizerUbo const &vctConfigUbo) | castor3d::IndirectLightingPass | |
ProgramType enum name | castor3d::IndirectLightingPass | |
update(CpuUpdater &updater) | castor3d::IndirectLightingPass | |