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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::SubmeshUtils, including all inherited members.
computeFacesFromPolygonVertex(InterleavedVertexArray &points, TriFaceMapping &triFace) | castor3d::SubmeshUtils | static |
computeNormals(InterleavedVertexArray &points, TriFaceMapping const &triFace, bool reverted=false) | castor3d::SubmeshUtils | static |
computeNormals(InterleavedVertexArray &points, Face const &face) | castor3d::SubmeshUtils | static |
computeTangents(InterleavedVertexArray &points, Face const &face) | castor3d::SubmeshUtils | static |
computeTangentsFromNormals(InterleavedVertexArray &points, TriFaceMapping const &triFace) | castor3d::SubmeshUtils | static |