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Castor3D 0.12.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::shader::SurfaceT< FlagT >, including all inherited members.
| clipPosition | castor3d::shader::SurfaceT< FlagT > | |
| create(sdw::Vec2 clip, sdw::Vec3 view, sdw::Vec3 world, sdw::Vec3 normal) | castor3d::shader::SurfaceT< FlagT > | |
| create(sdw::Vec2 clip, sdw::Vec3 view, sdw::Vec3 world, sdw::Vec3 normal, sdw::Vec3 texCoord) | castor3d::shader::SurfaceT< FlagT > | |
| create(sdw::Vec3 world, sdw::Vec3 normal) | castor3d::shader::SurfaceT< FlagT > | |
| declare(sdw::ShaderWriter &writer) | castor3d::shader::SurfaceT< FlagT > | static |
| makeType(ast::type::TypesCache &cache) | castor3d::shader::SurfaceT< FlagT > | static |
| SDW_DeclStructInstance(, SurfaceT) | castor3d::shader::SurfaceT< FlagT > | |
| SurfaceT(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::SurfaceT< FlagT > | |
| texCoord | castor3d::shader::SurfaceT< FlagT > | |
| viewPosition | castor3d::shader::SurfaceT< FlagT > | |
| worldNormal | castor3d::shader::SurfaceT< FlagT > | |
| worldPosition | castor3d::shader::SurfaceT< FlagT > |