Castor3D

Multi-OS 3D engine.


Project maintained by DragonJoker Hosted on GitHub Pages — Theme by mattgraham

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Castor3D v0.13.0

Castor3D is a 3D engine written in C++ 17. It works on Windows and GNU/Linux. It supports Vulkan, and relies on Ashes to extend this support to Direct3D 11 and and OpenGL. The project itself is compilable on supported platforms using CMake (\ref build).

Features

Implemented Plug-ins

Importers

PostEffects

Generators

Generic

ToneMappings

Screenshots

Sponza Cerberus Park, Comparison Nyra, PBR SanMiguel, PBR SanMiguel, PBR, LPV Bistro, PBR, VCT