Castor3D

Multi-OS 3D engine.


Project maintained by DragonJoker Hosted on GitHub Pages — Theme by mattgraham

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Castor3D v0.15.0

Castor3D is a 3D engine written in C++ 20. It works on Windows and GNU/Linux and using Vulkan as rendering API. The project itself is compilable on supported platforms using CMake and vcpkg (\ref build).

Features

Implemented Plug-ins

Importers

PostEffects

Generators

Generic

ToneMappings

Other applications

Screenshots

Sponza Cerberus Park, Comparison Nyra, PBR SanMiguel, PBR SanMiguel, PBR, LPV Bistro, PBR, VCT AtmosphereScattering, Terrain, Clouds AtmosphereScattering, Terrain, FFTOcean