Castor3D  ..
Castor3D::Pipeline Member List

This is the complete list of members for Castor3D::Pipeline, including all inherited members.

ApplyMatrices(FrameVariableBuffer &p_matrixBuffer, uint64_t p_matricesMask)Castor3D::Pipeline
ApplyModel(FrameVariableBuffer &p_matrixBuffer)Castor3D::Pipeline
ApplyNormal(FrameVariableBuffer &p_matrixBuffer)Castor3D::Pipeline
ApplyProjection(FrameVariableBuffer &p_matrixBuffer)Castor3D::Pipeline
ApplyTexture(uint32_t p_index, FrameVariableBuffer &p_matrixBuffer)Castor3D::Pipeline
ApplyView(FrameVariableBuffer &p_matrixBuffer)Castor3D::Pipeline
ApplyViewport(int p_windowWidth, int p_windowHeight)Castor3D::Pipeline
Frustum(real p_left, real p_right, real p_bottom, real p_top, real p_near, real p_far)Castor3D::Pipeline
GetModelMatrix() constCastor3D::Pipelineinline
GetProjectionMatrix() constCastor3D::Pipelineinline
GetTextureMatrix(uint32_t p_index) constCastor3D::Pipelineinline
GetViewMatrix() constCastor3D::Pipelineinline
Initialise()Castor3D::Pipeline
IPipelineImpl classCastor3D::Pipelinefriend
LookAt(Castor::Point3r const &p_eye, Castor::Point3r const &p_center, Castor::Point3r const &p_up)Castor3D::Pipeline
m_implCastor3D::Pipelineprotected
m_mtxIdentityCastor3D::Pipeline
m_mtxModelCastor3D::Pipelineprotected
m_mtxNormalCastor3D::Pipelineprotected
m_mtxProjectionCastor3D::Pipelineprotected
m_mtxTextureCastor3D::Pipelineprotected
m_mtxViewCastor3D::Pipelineprotected
MtxBonesCastor3D::Pipelinestatic
MtxModelCastor3D::Pipelinestatic
MtxNormalCastor3D::Pipelinestatic
MtxProjectionCastor3D::Pipelinestatic
MtxTextureCastor3D::Pipelinestatic
MtxViewCastor3D::Pipelinestatic
Ortho(real p_left, real p_right, real p_bottom, real p_top, real p_near, real p_far)Castor3D::Pipeline
Perspective(Castor::Angle const &p_fovy, real p_aspect, real p_near, real p_far)Castor3D::Pipeline
Pipeline(RenderSystem &p_renderSystem)Castor3D::Pipeline
Project(Castor::Point3r const &p_screen, Castor::Point4r const &p_viewport, Castor::Point3r &p_result)Castor3D::Pipeline
SetModelMatrix(Castor::Matrix4x4r const &p_mtx)Castor3D::Pipelineinline
SetProjectionMatrix(Castor::Matrix4x4r const &p_mtx)Castor3D::Pipelineinline
SetTextureMatrix(uint32_t p_index, Castor::Matrix4x4r const &p_mtx)Castor3D::Pipelineinline
SetViewMatrix(Castor::Matrix4x4r const &p_mtx)Castor3D::Pipelineinline
UnProject(Castor::Point3i const &p_scene, Castor::Point4r const &p_viewport, Castor::Point3r &p_result)Castor3D::Pipeline
UpdateImpl()Castor3D::Pipelinevirtual
~Pipeline()Castor3D::Pipelinevirtual