This is the complete list of members for Castor3D::DynamicTexture, including all inherited members.
Bind(uint32_t p_index) const | Castor3D::Texture | |
Cleanup() | Castor3D::DynamicTexture | virtual |
Create()=0 | Castor3D::Texture | pure virtual |
DECLARE_VECTOR(Castor::PxBufferBaseSPtr, PxBuffer) | Castor3D::Texture | protected |
Destroy()=0 | Castor3D::Texture | pure virtual |
DoBind(uint32_t p_index) const =0 | Castor3D::Texture | protectedpure virtual |
DoInitialise()=0 | Castor3D::Texture | protectedpure virtual |
DoUnbind(uint32_t p_index) const =0 | Castor3D::Texture | protectedpure virtual |
DynamicTexture(RenderSystem &p_renderSystem, uint8_t p_cpuAccess, uint8_t p_gpuAccess) | Castor3D::DynamicTexture | |
Fill(uint8_t const *p_buffer, Castor::Size const &p_size, Castor::ePIXEL_FORMAT p_format)=0 | Castor3D::DynamicTexture | pure virtual |
GenerateMipmaps() const =0 | Castor3D::Texture | pure virtual |
GetBaseType() const | Castor3D::Texture | inline |
GetBuffer() const | Castor3D::Texture | inline |
GetDepth() const | Castor3D::Texture | inline |
GetDimensions() const | Castor3D::Texture | inline |
GetHeight() const | Castor3D::Texture | inline |
GetMappingMode() const | Castor3D::Texture | inline |
GetPixelFormat() const | Castor3D::Texture | inline |
GetRenderTarget() const | Castor3D::DynamicTexture | inline |
GetSamplesCount() const | Castor3D::DynamicTexture | inline |
GetType() const | Castor3D::Texture | inline |
GetWidth() const | Castor3D::Texture | inline |
Initialise() | Castor3D::DynamicTexture | virtual |
IsInitialised() const | Castor3D::Texture | inline |
Lock(uint32_t p_lock)=0 | Castor3D::Texture | pure virtual |
m_baseType | Castor3D::Texture | protected |
m_cpuAccess | Castor3D::Texture | protected |
m_depth | Castor3D::Texture | protected |
m_gpuAccess | Castor3D::Texture | protected |
m_initialised | Castor3D::Texture | protected |
m_mapMode | Castor3D::Texture | protected |
m_pixelBuffer | Castor3D::Texture | protected |
m_pixelFormat | Castor3D::Texture | protected |
m_size | Castor3D::Texture | protected |
m_type | Castor3D::Texture | protected |
Resize(Castor::Size const &p_size) | Castor3D::DynamicTexture | virtual |
Resize(Castor::Point3ui const &p_size) | Castor3D::DynamicTexture | virtual |
SetImage(Castor::Size const &p_size, Castor::ePIXEL_FORMAT p_format) | Castor3D::DynamicTexture | |
SetImage(Castor::Point3ui const &p_size, Castor::ePIXEL_FORMAT p_format) | Castor3D::DynamicTexture | |
SetImage(Castor::PxBufferBaseSPtr p_buffer) | Castor3D::DynamicTexture | |
Castor3D::Texture::SetImage(Castor::PxBufferBaseSPtr p_buffer) | Castor3D::Texture | |
SetMappingMode(eTEXTURE_MAP_MODE p_eMapMode) | Castor3D::Texture | inline |
SetRenderTarget(RenderTargetSPtr p_target) | Castor3D::DynamicTexture | inline |
SetSamplesCount(int p_count) | Castor3D::DynamicTexture | inline |
SetType(eTEXTURE_TYPE p_dimension) | Castor3D::Texture | inline |
Texture(eTEXTURE_BASE_TYPE p_type, RenderSystem &p_renderSystem, uint8_t p_cpuAccess, uint8_t p_gpuAccess) | Castor3D::Texture | |
Unbind(uint32_t p_index) const | Castor3D::Texture | |
Unlock(bool p_modified)=0 | Castor3D::Texture | pure virtual |
~DynamicTexture() | Castor3D::DynamicTexture | virtual |
~Texture() | Castor3D::Texture | virtual |