Castor3D
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Namespaces | |
Castor3D | |
Light | |
enum | Castor3D::eLIGHT_TYPE : uint8_t { Castor3D::eLIGHT_TYPE_DIRECTIONAL, Castor3D::eLIGHT_TYPE_POINT, Castor3D::eLIGHT_TYPE_SPOT } |
Light types enumeration. More... | |
typedef enum Castor3D::eLIGHT_TYPE | Castor3D::eLIGHT_TYPE |
Light types enumeration. More... | |
Castor3D::DECLARE_SMART_PTR (Light) | |
Castor3D::DECLARE_SMART_PTR (LightCategory) | |
Castor3D::DECLARE_SMART_PTR (DirectionalLight) | |
Castor3D::DECLARE_SMART_PTR (PointLight) | |
Castor3D::DECLARE_SMART_PTR (SpotLight) | |
Castor3D::DECLARE_SMART_PTR (LightFactory) | |
Castor3D::DECLARE_VECTOR (LightSPtr, LightPtr) | |
Array of lights. More... | |
Castor3D::DECLARE_MAP (Castor::String, LightSPtr, LightPtrStr) | |
Map of lights, sorted by name. More... | |
Castor3D::DECLARE_MAP (int, LightSPtr, LightPtrInt) | |
Map of lights, sorted by index. More... | |