Castor3D
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Castor3D
StaticTexture
Castor3D::StaticTexture Member List
This is the complete list of members for
Castor3D::StaticTexture
, including all inherited members.
Bind
(uint32_t p_index) const
Castor3D::Texture
Cleanup
()
Castor3D::StaticTexture
virtual
Create
()=0
Castor3D::Texture
pure virtual
DECLARE_VECTOR
(Castor::PxBufferBaseSPtr, PxBuffer)
Castor3D::Texture
protected
Destroy
()=0
Castor3D::Texture
pure virtual
DoBind
(uint32_t p_index) const =0
Castor3D::Texture
protected
pure virtual
DoInitialise
()=0
Castor3D::Texture
protected
pure virtual
DoUnbind
(uint32_t p_index) const =0
Castor3D::Texture
protected
pure virtual
GenerateMipmaps
() const =0
Castor3D::Texture
pure virtual
GetBaseType
() const
Castor3D::Texture
inline
GetBuffer
() const
Castor3D::Texture
inline
GetDepth
() const
Castor3D::Texture
inline
GetDimensions
() const
Castor3D::Texture
inline
GetHeight
() const
Castor3D::Texture
inline
GetMappingMode
() const
Castor3D::Texture
inline
GetPixelFormat
() const
Castor3D::Texture
inline
GetType
() const
Castor3D::Texture
inline
GetWidth
() const
Castor3D::Texture
inline
Initialise
()
Castor3D::StaticTexture
virtual
IsInitialised
() const
Castor3D::Texture
inline
Lock
(uint32_t p_lock)=0
Castor3D::Texture
pure virtual
m_baseType
Castor3D::Texture
protected
m_cpuAccess
Castor3D::Texture
protected
m_depth
Castor3D::Texture
protected
m_gpuAccess
Castor3D::Texture
protected
m_initialised
Castor3D::Texture
protected
m_mapMode
Castor3D::Texture
protected
m_pixelBuffer
Castor3D::Texture
protected
m_pixelFormat
Castor3D::Texture
protected
m_size
Castor3D::Texture
protected
m_type
Castor3D::Texture
protected
SetImage
(Castor::Point3ui const &p_dimensions, Castor::PxBufferBaseSPtr p_buffer)
Castor3D::StaticTexture
SetImage
(Castor::PxBufferBaseSPtr p_buffer)
Castor3D::StaticTexture
Castor3D::Texture::SetImage
(Castor::PxBufferBaseSPtr p_buffer)
Castor3D::Texture
SetMappingMode
(eTEXTURE_MAP_MODE p_eMapMode)
Castor3D::Texture
inline
SetType
(eTEXTURE_TYPE p_dimension)
Castor3D::Texture
inline
StaticTexture
(RenderSystem &p_renderSystem)
Castor3D::StaticTexture
Texture
(eTEXTURE_BASE_TYPE p_type, RenderSystem &p_renderSystem, uint8_t p_cpuAccess, uint8_t p_gpuAccess)
Castor3D::Texture
Unbind
(uint32_t p_index) const
Castor3D::Texture
Unlock
(bool p_modified)=0
Castor3D::Texture
pure virtual
~StaticTexture
()
Castor3D::StaticTexture
virtual
~Texture
()
Castor3D::Texture
virtual
Generated on Fri Feb 14 2020 13:16:52 for Castor3D by
1.8.15