Castor3D
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Classes | |
struct | Castor3D::ManagedObjectNamer< SceneNode > |
Helper structure to get an object type name. More... | |
struct | Castor3D::ElementAttacher< SceneNode > |
Helper structure to enable attaching if a type supports it. More... | |
class | Castor3D::SceneNodeManager |
Light manager. More... | |
Namespaces | |
Castor3D | |