Castor3D
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Castor3D
Animation
Castor3D::Animation Member List
This is the complete list of members for
Castor3D::Animation
, including all inherited members.
AddObject
(Castor::String const &p_name, AnimationObjectSPtr p_parent)
Castor3D::Animation
AddObject
(GeometrySPtr p_object, AnimationObjectSPtr p_parent)
Castor3D::Animation
AddObject
(BoneSPtr p_bone, AnimationObjectSPtr p_parent)
Castor3D::Animation
AddObject
(AnimationObjectSPtr p_object, AnimationObjectSPtr p_parent)
Castor3D::Animation
Animation
(Castor::String const &p_name=Castor::cuEmptyString)
Castor3D::Animation
Clone
() const
Castor3D::Animation
GetObject
(MovableObjectSPtr p_object) const
Castor3D::Animation
GetObject
(BoneSPtr p_bone) const
Castor3D::Animation
GetObjects
() const
Castor3D::Animation
inline
GetScale
() const
Castor3D::Animation
inline
GetState
() const
Castor3D::Animation
inline
HasObject
(eANIMATION_OBJECT_TYPE p_type, Castor::String const &p_name) const
Castor3D::Animation
IsLooped
() const
Castor3D::Animation
inline
m_arrayMoving
Castor3D::Animation
protected
m_currentTime
Castor3D::Animation
protected
m_length
Castor3D::Animation
protected
m_looped
Castor3D::Animation
protected
m_scale
Castor3D::Animation
protected
m_state
Castor3D::Animation
protected
m_toMove
Castor3D::Animation
protected
Pause
()
Castor3D::Animation
Play
()
Castor3D::Animation
SetInterpolationMode
(eINTERPOLATOR_MODE p_mode)
Castor3D::Animation
SetLooped
(bool p_looped)
Castor3D::Animation
inline
SetScale
(real p_scale)
Castor3D::Animation
inline
Stop
()
Castor3D::Animation
Update
(real p_tslf)
Castor3D::Animation
~Animation
()
Castor3D::Animation
Generated on Fri Feb 14 2020 13:16:29 for Castor3D by
1.8.15