Castor3D
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This is the complete list of members for Castor3D::FontTexture, including all inherited members.
Cleanup() | Castor3D::FontTexture | |
Connect(std::function< void(FontTexture const &) > p_function) | Castor3D::FontTexture | inline |
DECLARE_MAP(char32_t, Castor::Position, GlyphPosition) | Castor3D::FontTexture | |
Disconnect(uint32_t p_connection) | Castor3D::FontTexture | inline |
FontTexture(Engine &p_engine, Castor::FontSPtr p_font) | Castor3D::FontTexture | |
GetFont() const | Castor3D::FontTexture | inline |
GetFontName() const | Castor3D::FontTexture | |
GetGlyphPosition(char32_t p_char) const | Castor3D::FontTexture | |
GetSampler() const | Castor3D::FontTexture | inline |
GetTexture() const | Castor3D::FontTexture | inline |
Initialise() | Castor3D::FontTexture | |
Update() | Castor3D::FontTexture | |
~FontTexture() | Castor3D::FontTexture |