Castor3D  ..
Castor3D::TextOverlay Member List

This is the complete list of members for Castor3D::TextOverlay, including all inherited members.

Create()Castor3D::TextOverlaystatic
DECLARE_MAP(char32_t, Castor::Position, GlyphPosition)Castor3D::TextOverlay
DECLARE_VECTOR(Vertex, Vertex)Castor3D::TextOverlay
Castor3D::OverlayCategory::DECLARE_VECTOR(Vertex, Vertex)Castor3D::OverlayCategory
DoGetTotalSize() constCastor3D::OverlayCategoryprotected
DoUpdatePosition()Castor3D::OverlayCategoryprotectedvirtual
DoUpdateSize()Castor3D::OverlayCategoryprotectedvirtual
GetAbsolutePosition(Castor::Size const &p_size) constCastor3D::OverlayCategory
GetAbsolutePosition() constCastor3D::OverlayCategory
GetAbsoluteSize(Castor::Size const &p_size) constCastor3D::OverlayCategory
GetAbsoluteSize() constCastor3D::OverlayCategory
GetCaption() constCastor3D::TextOverlayinline
GetFontName() constCastor3D::TextOverlayinline
GetFontTexture() constCastor3D::TextOverlayinline
GetHAlign() constCastor3D::TextOverlayinline
GetIndex() constCastor3D::OverlayCategoryinline
GetLevel() constCastor3D::OverlayCategoryinline
GetMaterial() constCastor3D::OverlayCategoryinline
GetOverlay() constCastor3D::OverlayCategoryinline
GetOverlay()Castor3D::OverlayCategoryinline
GetOverlayName() constCastor3D::OverlayCategory
GetPixelPosition() constCastor3D::OverlayCategoryinline
GetPixelPosition()Castor3D::OverlayCategoryinline
GetPixelSize() constCastor3D::OverlayCategoryinline
GetPixelSize()Castor3D::OverlayCategoryinline
GetPosition() constCastor3D::OverlayCategoryinline
GetPosition()Castor3D::OverlayCategoryinline
GetSize() constCastor3D::OverlayCategoryinline
GetSize()Castor3D::OverlayCategoryinline
GetTextVertex() constCastor3D::TextOverlayinline
GetType() constCastor3D::OverlayCategoryinline
GetUV() constCastor3D::OverlayCategoryinline
GetVAlign() constCastor3D::TextOverlayinline
IsChanged() constCastor3D::TextOverlayinlinevirtual
IsPositionChanged() constCastor3D::OverlayCategory
IsSizeChanged() constCastor3D::OverlayCategory
IsVisible() constCastor3D::OverlayCategoryinline
m_arrayTextTextureCastor3D::TextOverlayprotected
m_arrayVtxCastor3D::TextOverlayprotected
m_connectionCastor3D::TextOverlayprotected
m_currentCaptionCastor3D::TextOverlayprotected
m_fontTextureCastor3D::TextOverlayprotected
m_hAlignCastor3D::TextOverlayprotected
m_indexCastor3D::OverlayCategoryprotected
m_levelCastor3D::OverlayCategoryprotected
m_pMaterialCastor3D::OverlayCategoryprotected
m_positionCastor3D::OverlayCategoryprotected
m_positionChangedCastor3D::OverlayCategoryprotected
m_pOverlayCastor3D::OverlayCategoryprotected
m_previousCaptionCastor3D::TextOverlayprotected
m_ptSizeCastor3D::OverlayCategoryprotected
m_pxPositionCastor3D::OverlayCategoryprotected
m_sizeCastor3D::OverlayCategoryprotected
m_sizeChangedCastor3D::OverlayCategoryprotected
m_strMatNameCastor3D::OverlayCategoryprotected
m_tabSizeCastor3D::TextOverlayprotected
m_textChangedCastor3D::TextOverlayprotected
m_texturingModeCastor3D::TextOverlayprotected
m_typeCastor3D::OverlayCategoryprotected
m_uvCastor3D::OverlayCategoryprotected
m_vAlignCastor3D::TextOverlayprotected
m_visibleCastor3D::OverlayCategoryprotected
m_wrappingModeCastor3D::TextOverlayprotected
OverlayCategory(eOVERLAY_TYPE p_type)Castor3D::OverlayCategory
Render()Castor3D::OverlayCategory
SetCaption(Castor::String const &p_caption)Castor3D::TextOverlayinline
SetCaption(Castor::OutputStream const &p_caption)Castor3D::TextOverlayinline
SetFont(Castor::String const &p_strFont)Castor3D::TextOverlay
SetHAlign(eHALIGN p_align)Castor3D::TextOverlayinline
SetMaterial(MaterialSPtr p_pMaterial)Castor3D::OverlayCategoryvirtual
SetOrder(int p_index, int p_level)Castor3D::OverlayCategoryinline
SetOverlay(Overlay *val)Castor3D::OverlayCategoryinline
SetPixelPosition(Castor::Position const &val)Castor3D::OverlayCategoryinline
SetPixelSize(Castor::Size const &val)Castor3D::OverlayCategoryinline
SetPosition(Castor::Point2d const &p_position)Castor3D::OverlayCategoryinline
SetSize(Castor::Point2d const &p_size)Castor3D::OverlayCategoryinline
SetTexturingMode(eTEXT_TEXTURING_MODE p_mode)Castor3D::TextOverlayinline
SetTextWrappingMode(eTEXT_WRAPPING_MODE p_mode)Castor3D::TextOverlayinline
SetUV(Castor::Point4d const &val)Castor3D::OverlayCategoryinline
SetVAlign(eVALIGN p_align)Castor3D::TextOverlayinline
SetVisible(bool val)Castor3D::OverlayCategoryinline
TextOverlay()Castor3D::TextOverlay
Update()Castor3D::OverlayCategory
~OverlayCategory()Castor3D::OverlayCategoryvirtual
~TextOverlay()Castor3D::TextOverlayvirtual