Castor3D
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Castor3D
SceneNode
Castor3D::SceneNode Member List
This is the complete list of members for
Castor3D::SceneNode
, including all inherited members.
AddChild
(SceneNodeSPtr p_child)
Castor3D::SceneNode
AttachObject
(MovableObjectSPtr p_object)
Castor3D::SceneNode
AttachTo
(SceneNodeSPtr p_parent)
Castor3D::SceneNode
ChildsBegin
()
Castor3D::SceneNode
inline
ChildsBegin
() const
Castor3D::SceneNode
inline
ChildsEnd
()
Castor3D::SceneNode
inline
ChildsEnd
() const
Castor3D::SceneNode
inline
Count
Castor3D::SceneNode
static
Detach
()
Castor3D::SceneNode
DetachAllChilds
()
Castor3D::SceneNode
DetachChild
(SceneNodeSPtr p_child)
Castor3D::SceneNode
DetachChild
(Castor::String const &p_childName)
Castor3D::SceneNode
DetachObject
(MovableObjectSPtr p_object)
Castor3D::SceneNode
GetAxisAngle
(Castor::Point3r &p_axis, Castor::Angle &p_angle)
Castor3D::SceneNode
inline
GetChild
(Castor::String const &p_name)
Castor3D::SceneNode
inline
GetChilds
() const
Castor3D::SceneNode
inline
GetDerivedOrientation
()
Castor3D::SceneNode
GetDerivedPosition
()
Castor3D::SceneNode
GetDerivedScale
()
Castor3D::SceneNode
GetDerivedTransformationMatrix
()
Castor3D::SceneNode
GetNearestGeometry
(Ray *p_ray, real &p_distance, FaceSPtr *p_nearestFace, SubmeshSPtr *p_nearestSubmesh)
Castor3D::SceneNode
GetObjects
() const
Castor3D::SceneNode
inline
GetOrientation
() const
Castor3D::SceneNode
inline
GetParent
() const
Castor3D::SceneNode
inline
GetPosition
() const
Castor3D::SceneNode
inline
GetScale
() const
Castor3D::SceneNode
inline
GetTransformationMatrix
()
Castor3D::SceneNode
HasChild
(Castor::String const &p_name)
Castor3D::SceneNode
IsDisplayable
() const
Castor3D::SceneNode
inline
IsModified
() const
Castor3D::SceneNode
inline
IsVisible
() const
Castor3D::SceneNode
inline
m_childs
Castor3D::SceneNode
protected
m_derivedMtxChanged
Castor3D::SceneNode
protected
m_derivedTransform
Castor3D::SceneNode
protected
m_displayable
Castor3D::SceneNode
protected
m_mtxChanged
Castor3D::SceneNode
protected
m_objects
Castor3D::SceneNode
protected
m_orientation
Castor3D::SceneNode
protected
m_parent
Castor3D::SceneNode
protected
m_position
Castor3D::SceneNode
protected
m_scale
Castor3D::SceneNode
protected
m_signalChanged
Castor3D::SceneNode
protected
m_transform
Castor3D::SceneNode
protected
m_visible
Castor3D::SceneNode
protected
MovableObjectPtrArray
typedef
Castor3D::SceneNode
protected
node_const_iterator
typedef
Castor3D::SceneNode
node_iterator
typedef
Castor3D::SceneNode
object_const_iterator
typedef
Castor3D::SceneNode
object_iterator
typedef
Castor3D::SceneNode
ObjectsBegin
()
Castor3D::SceneNode
inline
ObjectsBegin
() const
Castor3D::SceneNode
inline
ObjectsEnd
()
Castor3D::SceneNode
inline
ObjectsEnd
() const
Castor3D::SceneNode
inline
Pitch
(Castor::Angle const &p_angle)
Castor3D::SceneNode
RegisterObject
(NodeChangedNotifyFunction p_function)
Castor3D::SceneNode
inline
Roll
(Castor::Angle const &p_angle)
Castor3D::SceneNode
Rotate
(Castor::Quaternion const &p_quat)
Castor3D::SceneNode
Scale
(Castor::Point3r const &p_s)
Castor3D::SceneNode
SceneNode
(Castor::String const &p_name, Scene &p_scene)
Castor3D::SceneNode
SceneNodePtrStrMap
typedef
Castor3D::SceneNode
protected
SetOrientation
(Castor::Quaternion const &p_orientation)
Castor3D::SceneNode
SetPosition
(Castor::Point3r const &p_position)
Castor3D::SceneNode
SetScale
(Castor::Point3r const &p_scale)
Castor3D::SceneNode
SetVisible
(bool p_visible)
Castor3D::SceneNode
inline
Translate
(Castor::Point3r const &p_t)
Castor3D::SceneNode
UnregisterObject
(uint32_t p_index)
Castor3D::SceneNode
inline
Yaw
(Castor::Angle const &p_angle)
Castor3D::SceneNode
~SceneNode
()
Castor3D::SceneNode
virtual
Generated on Fri Feb 14 2020 13:16:50 for Castor3D by
1.8.15