Castor3D  ..
Castor3D::AnimatedObject Member List

This is the complete list of members for Castor3D::AnimatedObject, including all inherited members.

AnimatedObject(Castor::String const &p_name)Castor3D::AnimatedObject
FillShader(Matrix4x4rFrameVariable &p_variable)Castor3D::AnimatedObject
GetAnimation(Castor::String const &p_name)Castor3D::AnimatedObject
GetGeometry() constCastor3D::AnimatedObjectinline
GetMesh() constCastor3D::AnimatedObjectinline
GetSkeleton() constCastor3D::AnimatedObjectinline
IsPlayingAnimation() constCastor3D::AnimatedObjectinline
m_animationsCastor3D::AnimatedObjectprotected
m_geometryCastor3D::AnimatedObjectprotected
m_meshCastor3D::AnimatedObjectprotected
m_playingAnimationsCastor3D::AnimatedObjectprotected
m_skeletonCastor3D::AnimatedObjectprotected
PauseAllAnimations()Castor3D::AnimatedObject
PauseAnimation(Castor::String const &p_name)Castor3D::AnimatedObject
SetGeometry(GeometrySPtr p_geometry)Castor3D::AnimatedObject
SetMesh(MeshSPtr p_mesh)Castor3D::AnimatedObject
SetSkeleton(SkeletonSPtr p_skeleton)Castor3D::AnimatedObject
StartAllAnimations()Castor3D::AnimatedObject
StartAnimation(Castor::String const &p_name)Castor3D::AnimatedObject
StopAllAnimations()Castor3D::AnimatedObject
StopAnimation(Castor::String const &p_name)Castor3D::AnimatedObject
Update(real p_tslf)Castor3D::AnimatedObject
~AnimatedObject()Castor3D::AnimatedObject