Castor3D
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Castor3D
RenderLoopAsync
Castor3D::RenderLoopAsync Member List
This is the complete list of members for
Castor3D::RenderLoopAsync
, including all inherited members.
Cleanup
()
Castor3D::RenderLoop
CreateContext
(RenderWindow &p_window)
Castor3D::RenderLoop
DoCreateContext
(RenderWindow &p_window)
Castor3D::RenderLoop
protected
DoRenderFrame
()
Castor3D::RenderLoop
protected
EndRendering
()
Castor3D::RenderLoop
GetFrameTime
()
Castor3D::RenderLoop
GetWantedFps
()
Castor3D::RenderLoop
IsCreated
() const
Castor3D::RenderLoopAsync
IsEnded
() const
Castor3D::RenderLoopAsync
IsInterrupted
() const
Castor3D::RenderLoopAsync
IsPaused
() const
Castor3D::RenderLoopAsync
IsRendering
() const
Castor3D::RenderLoopAsync
m_debugOverlays
Castor3D::RenderLoop
protected
m_frameTime
Castor3D::RenderLoop
protected
m_renderSystem
Castor3D::RenderLoop
protected
m_wantedFPS
Castor3D::RenderLoop
protected
Pause
()
Castor3D::RenderLoop
RenderLoop
(Engine &p_engine, RenderSystem *p_renderSystem, uint32_t p_wantedFPS)
Castor3D::RenderLoop
RenderLoopAsync
(Engine &p_engine, RenderSystem *p_renderSystem, uint32_t p_wantedFPS=100)
Castor3D::RenderLoopAsync
RenderSyncFrame
()
Castor3D::RenderLoop
Resume
()
Castor3D::RenderLoop
ShowDebugOverlays
(bool p_show)
Castor3D::RenderLoop
StartRendering
()
Castor3D::RenderLoop
UpdateVSync
(bool p_enable)
Castor3D::RenderLoopAsync
virtual
~RenderLoop
()
Castor3D::RenderLoop
virtual
~RenderLoopAsync
()
Castor3D::RenderLoopAsync
Generated on Fri Feb 14 2020 13:16:47 for Castor3D by
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