AddElement(uint8_t const &p_value) | Castor3D::CpuBuffer< uint8_t > | inline |
Assign() | Castor3D::CpuBuffer< uint8_t > | inline |
Bind() | Castor3D::CpuBuffer< uint8_t > | inline |
Cleanup() | Castor3D::CpuBuffer< uint8_t > | inline |
Clear() | Castor3D::CpuBuffer< uint8_t > | inline |
CpuBuffer(Engine &p_engine) | Castor3D::CpuBuffer< uint8_t > | inlineprotected |
CpuBufferWPtr typedef | Castor3D::CpuBuffer< uint8_t > | protected |
Create() | Castor3D::VertexBuffer | |
data() const | Castor3D::CpuBuffer< uint8_t > | inline |
data() | Castor3D::CpuBuffer< uint8_t > | inline |
DECLARE_TPL_VECTOR(uint8_t, uint8_t) | Castor3D::CpuBuffer< uint8_t > | protected |
Destroy() | Castor3D::CpuBuffer< uint8_t > | inline |
Fill(uint8_t const *p_buffer, ptrdiff_t p_size, Castor3D::eBUFFER_ACCESS_TYPE p_type, Castor3D::eBUFFER_ACCESS_NATURE p_nature) | Castor3D::CpuBuffer< uint8_t > | inline |
GetCapacity() const | Castor3D::CpuBuffer< uint8_t > | inline |
GetDeclaration() const | Castor3D::VertexBuffer | inline |
GetGpuBuffer() const | Castor3D::CpuBuffer< uint8_t > | inline |
GetSize() const | Castor3D::CpuBuffer< uint8_t > | inline |
GpuBufferSPtr typedef | Castor3D::CpuBuffer< uint8_t > | protected |
GpuBufferWPtr typedef | Castor3D::CpuBuffer< uint8_t > | protected |
Initialise(eBUFFER_ACCESS_TYPE p_type, eBUFFER_ACCESS_NATURE p_nature) | Castor3D::CpuBuffer< uint8_t > | inline |
IsAssigned() const | Castor3D::CpuBuffer< uint8_t > | inline |
IsToDelete() const | Castor3D::CpuBuffer< uint8_t > | inline |
LinkCoords(ItType p_begin, ItType p_end) | Castor3D::VertexBuffer | inline |
Lock(uint32_t p_offset, uint32_t p_count, uint32_t p_flags) | Castor3D::CpuBuffer< uint8_t > | inline |
m_arrayData | Castor3D::CpuBuffer< uint8_t > | protected |
m_bAssigned | Castor3D::CpuBuffer< uint8_t > | protected |
m_bToDelete | Castor3D::CpuBuffer< uint8_t > | protected |
m_bufferDeclaration | Castor3D::VertexBuffer | protected |
m_pBuffer | Castor3D::CpuBuffer< uint8_t > | protected |
m_uiSavedSize | Castor3D::CpuBuffer< uint8_t > | protected |
Reserve(uint32_t p_uiIncrement) | Castor3D::CpuBuffer< uint8_t > | inline |
Resize(uint32_t p_uiNewSize) | Castor3D::CpuBuffer< uint8_t > | inline |
SetElement(uint32_t p_index, uint8_t const &p_value) | Castor3D::CpuBuffer< uint8_t > | inline |
Unassign() | Castor3D::CpuBuffer< uint8_t > | inline |
Unbind() | Castor3D::CpuBuffer< uint8_t > | inline |
Unlock() | Castor3D::CpuBuffer< uint8_t > | inline |
VertexBuffer(Engine &p_engine, BufferDeclaration const &p_declaration) | Castor3D::VertexBuffer | |
~CpuBuffer() | Castor3D::CpuBuffer< uint8_t > | inlineprotected |
~VertexBuffer() | Castor3D::VertexBuffer | |