|
| enum | Castor3D::eOVERLAY_TYPE : uint8_t { Castor3D::eOVERLAY_TYPE_PANEL,
Castor3D::eOVERLAY_TYPE_BORDER_PANEL,
Castor3D::eOVERLAY_TYPE_TEXT
} |
| | Overlay types enumeration. More...
|
| |
| enum | Castor3D::eTEXT_WRAPPING_MODE { Castor3D::eTEXT_WRAPPING_MODE_NONE,
Castor3D::eTEXT_WRAPPING_MODE_BREAK,
Castor3D::eTEXT_WRAPPING_MODE_BREAK_WORDS
} |
| | Text wrapping modes, handles the way text is cut when it overflows the overlay width. More...
|
| |
| enum | Castor3D::eTEXT_TEXTURING_MODE { Castor3D::eTEXT_TEXTURING_MODE_LETTER,
Castor3D::eTEXT_TEXTURING_MODE_TEXT
} |
| | Text texturing modes, handles the way textures are appied to text overlays. More...
|
| |
| enum | Castor3D::eHALIGN { Castor3D::eHALIGN_LEFT,
Castor3D::eHALIGN_CENTER,
Castor3D::eHALIGN_RIGHT
} |
| | Horizontal alignments for text overlays. More...
|
| |
| enum | Castor3D::eVALIGN { Castor3D::eVALIGN_TOP,
Castor3D::eVALIGN_CENTER,
Castor3D::eVALIGN_BOTTOM
} |
| | Vertical alignments for text overlays. More...
|
| |
| enum | Castor3D::eBORDER_POSITION { Castor3D::eBORDER_POSITION_INTERNAL,
Castor3D::eBORDER_POSITION_MIDDLE,
Castor3D::eBORDER_POSITION_EXTERNAL
} |
| | Text wrapping modes, handles the way text is cut when it overflows the overlay width. More...
|
| |
| typedef enum Castor3D::eOVERLAY_TYPE | Castor3D::eOVERLAY_TYPE |
| | Overlay types enumeration. More...
|
| |
| typedef enum Castor3D::eTEXT_WRAPPING_MODE | Castor3D::eTEXT_WRAPPING_MODE |
| | Text wrapping modes, handles the way text is cut when it overflows the overlay width. More...
|
| |
| typedef enum Castor3D::eTEXT_TEXTURING_MODE | Castor3D::eTEXT_TEXTURING_MODE |
| | Text texturing modes, handles the way textures are appied to text overlays. More...
|
| |
| typedef enum Castor3D::eHALIGN | Castor3D::eHALIGN |
| | Horizontal alignments for text overlays. More...
|
| |
| typedef enum Castor3D::eVALIGN | Castor3D::eVALIGN |
| | Vertical alignments for text overlays. More...
|
| |
| typedef enum Castor3D::eBORDER_POSITION | Castor3D::eBORDER_POSITION |
| | Text wrapping modes, handles the way text is cut when it overflows the overlay width. More...
|
| |
| | Castor3D::DECLARE_SMART_PTR (OverlayFactory) |
| |
| | Castor3D::DECLARE_SMART_PTR (OverlayRenderer) |
| |
| | Castor3D::DECLARE_SMART_PTR (FontTexture) |
| |
| | Castor3D::DECLARE_SMART_PTR (Overlay) |
| |
| | Castor3D::DECLARE_SMART_PTR (OverlayCategory) |
| |
| | Castor3D::DECLARE_SMART_PTR (PanelOverlay) |
| |
| | Castor3D::DECLARE_SMART_PTR (BorderPanelOverlay) |
| |
| | Castor3D::DECLARE_SMART_PTR (TextOverlay) |
| |
| | Castor3D::DECLARE_VECTOR (OverlaySPtr, OverlayPtr) |
| |
| | Castor3D::DECLARE_MAP (Castor::String, OverlaySPtr, OverlayPtrStr) |
| |