Castor3D  ..
Castor3D::BillboardList Member List

This is the complete list of members for Castor3D::BillboardList, including all inherited members.

AddPoint(Castor::Point3r const &p_position)Castor3D::BillboardList
AddPoints(Castor::Point3rArray const &p_ptPositions)Castor3D::BillboardList
Animable()Castor3D::Animableprotected
AttachTo(SceneNodeSPtr p_node)Castor3D::MovableObjectvirtual
begin()Castor3D::BillboardListinline
begin() constCastor3D::BillboardListinline
BillboardList(Castor::String const &p_name, Scene &p_scene, SceneNodeSPtr p_parent, RenderSystem &p_renderSystem)Castor3D::BillboardList
Cleanup()Castor3D::BillboardList
CleanupAnimations()Castor3D::Animable
CreateAnimation(Castor::String const &p_name)Castor3D::Animable
Detach()Castor3D::MovableObject
Draw(ShaderProgram const &p_program)Castor3D::BillboardList
end()Castor3D::BillboardListinline
end() constCastor3D::BillboardListinline
GetAnimation(Castor::String const &p_name)Castor3D::Animable
GetAnimations() constCastor3D::Animableinline
GetAt(uint32_t p_index) constCastor3D::BillboardListinline
GetCount() constCastor3D::BillboardListinline
GetDimensions() constCastor3D::BillboardListinline
GetMaterial() constCastor3D::BillboardListinline
GetName() constCastor3D::MovableObjectinline
GetParent() constCastor3D::MovableObjectinline
GetType() constCastor3D::MovableObjectinline
Initialise()Castor3D::BillboardList
m_animationsCastor3D::Animableprotected
m_nameCastor3D::MovableObjectprotected
m_notifyIndexCastor3D::MovableObjectprotected
m_pSceneNodeCastor3D::MovableObjectprotected
m_strNodeNameCastor3D::MovableObjectprotected
m_typeCastor3D::MovableObjectprotected
MovableObject(Castor::String const &p_name, Scene &p_scene, eMOVABLE_TYPE p_type, SceneNodeSPtr p_sn)Castor3D::MovableObject
RemovePoint(uint32_t p_index)Castor3D::BillboardList
SetAt(uint32_t p_index, Castor::Point3r const &p_position)Castor3D::BillboardListinline
SetDimensions(Castor::Size const &p_dimensions)Castor3D::BillboardList
SetMaterial(MaterialSPtr p_pMaterial)Castor3D::BillboardList
SetName(Castor::String const &p_name)Castor3D::MovableObjectinline
SortPoints(Castor::Point3r const &p_cameraPosition)Castor3D::BillboardList
~Animable()Castor3D::Animableprotected
~BillboardList()Castor3D::BillboardList
~MovableObject()Castor3D::MovableObjectvirtual