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Castor3D
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This is the complete list of members for Castor3D::Bone, including all inherited members.
| Bone(Skeleton &p_skeleton) | Castor3D::Bone | |
| GetChildren() const | Castor3D::Bone | inline |
| GetFinalTransformation() const | Castor3D::Bone | inline |
| GetName() const | Castor3D::Bone | inline |
| GetOffsetMatrix() const | Castor3D::Bone | inline |
| GetParent() const | Castor3D::Bone | inline |
| GetSkeleton() const | Castor3D::Bone | inline |
| SetFinalTransformation(const Castor::Matrix4x4r &p_mtx) | Castor3D::Bone | inline |
| SetName(Castor::String const &p_name) | Castor3D::Bone | inline |
| SetOffsetMatrix(const Castor::Matrix4x4r &p_offset) | Castor3D::Bone | inline |
| Skeleton class | Castor3D::Bone | friend |
| TraverseHierarchy(FuncT p_function) | Castor3D::Bone | inline |
| ~Bone() | Castor3D::Bone |
1.8.15