Castor3D  ..
Castor3D::TextureUnit Member List

This is the complete list of members for Castor3D::TextureUnit, including all inherited members.

Bind() constCastor3D::TextureUnit
Cleanup()Castor3D::TextureUnit
DownloadImage(bool p_bSync)Castor3D::TextureUnit
GetAlpArgument(eBLEND_SRC_INDEX p_index) constCastor3D::TextureUnitinline
GetAlpFunction() constCastor3D::TextureUnitinline
GetAlphaFunc() constCastor3D::TextureUnitinline
GetAlphaValue() constCastor3D::TextureUnitinline
GetAutoMipmaps() constCastor3D::TextureUnitinline
GetBlendColour() constCastor3D::TextureUnitinline
GetChannel() constCastor3D::TextureUnitinline
GetHeight() constCastor3D::TextureUnit
GetImageBuffer() constCastor3D::TextureUnit
GetImageBuffer()Castor3D::TextureUnit
GetImagePixels() constCastor3D::TextureUnit
GetImagePixels()Castor3D::TextureUnit
GetImageSize() constCastor3D::TextureUnit
GetIndex() constCastor3D::TextureUnitinline
GetMappingMode() constCastor3D::TextureUnit
GetPixelFormat() constCastor3D::TextureUnit
GetRenderTarget() constCastor3D::TextureUnitinline
GetRgbArgument(eBLEND_SRC_INDEX p_index) constCastor3D::TextureUnitinline
GetRgbFunction() constCastor3D::TextureUnitinline
GetSampler() constCastor3D::TextureUnitinline
GetTexture() constCastor3D::TextureUnitinline
GetTexturePath() constCastor3D::TextureUnitinline
GetType() constCastor3D::TextureUnit
GetWidth() constCastor3D::TextureUnit
Initialise()Castor3D::TextureUnit
IsTextured() constCastor3D::TextureUnitinline
IsTextureInitialised() constCastor3D::TextureUnit
LoadTexture(Castor::Path const &p_pathFile)Castor3D::TextureUnit
SetAlpArgument(eBLEND_SRC_INDEX p_index, eBLEND_SOURCE p_value)Castor3D::TextureUnitinline
SetAlpFunction(Castor3D::eALPHA_BLEND_FUNC p_func)Castor3D::TextureUnitinline
SetAlphaFunc(Castor3D::eALPHA_FUNC p_func)Castor3D::TextureUnitinline
SetAlphaValue(float p_fAlpha)Castor3D::TextureUnitinline
SetAutoMipmaps(bool p_value)Castor3D::TextureUnitinline
SetBlendColour(const Castor::Colour &p_clrBlend)Castor3D::TextureUnitinline
SetChannel(Castor3D::eTEXTURE_CHANNEL p_channel)Castor3D::TextureUnitinline
SetIndex(uint32_t p_index)Castor3D::TextureUnitinline
SetMappingMode(eTEXTURE_MAP_MODE p_mode)Castor3D::TextureUnit
SetRenderTarget(RenderTargetSPtr p_pTarget)Castor3D::TextureUnitinline
SetRgbArgument(eBLEND_SRC_INDEX p_index, eBLEND_SOURCE p_value)Castor3D::TextureUnitinline
SetRgbFunction(Castor3D::eRGB_BLEND_FUNC p_func)Castor3D::TextureUnitinline
SetSampler(SamplerSPtr p_pSampler)Castor3D::TextureUnitinline
SetTexture(TextureSPtr p_texture)Castor3D::TextureUnit
TextureRenderer classCastor3D::TextureUnitfriend
TextureUnit(Engine &p_engine)Castor3D::TextureUnit
Unbind() constCastor3D::TextureUnit
UploadImage(bool p_bSync)Castor3D::TextureUnit
~TextureUnit()Castor3D::TextureUnit