Castor3D
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This is the complete list of members for Castor3D::Projection, including all inherited members.
ComputeNormals(Mesh &p_mesh, bool p_reverted=false) | Castor3D::MeshGenerator | virtual |
Create() | Castor3D::Projection | static |
Generate(Mesh &p_mesh, UIntArray const &p_faces, RealArray const &p_dimensions) | Castor3D::MeshGenerator | virtual |
GetFaceCount() const | Castor3D::Projection | inline |
GetMeshType() const | Castor3D::MeshGenerator | inline |
MeshGenerator(eMESH_TYPE p_eMeshType=eMESH_TYPE_CUSTOM) | Castor3D::MeshGenerator | |
operator<<(std::ostream &o, Projection const &c) | Castor3D::Projection | friend |
Projection() | Castor3D::Projection | |
SetPoints(Point3rPatternSPtr p_pPattern, Castor::Point3r const &p_vAxis, bool p_bClosed) | Castor3D::Projection | |
~MeshGenerator() | Castor3D::MeshGenerator | virtual |
~Projection() | Castor3D::Projection |