Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Voxelizer, including all inherited members.
accept(RenderTechniqueVisitor &visitor) | castor3d::Voxelizer | |
countInitialisationSteps() noexcept | castor3d::Voxelizer | static |
getFirstBounce() const noexcept | castor3d::Voxelizer | inline |
getGraph() const noexcept | castor3d::Voxelizer | inline |
getSecondaryBounce() const noexcept | castor3d::Voxelizer | inline |
render(crg::SemaphoreWaitArray const &toWait, ashes::Queue const &queue) | castor3d::Voxelizer | |
update(CpuUpdater &updater) | castor3d::Voxelizer | |
Voxelizer(crg::ResourcesCache &resources, RenderDevice const &device, ProgressBar *progress, castor::String const &prefix, Scene &scene, Camera &camera, VoxelizerUbo &voxelizerUbo, VctConfig const &voxelConfig, crg::FramePassArray const &previousPasses) | castor3d::Voxelizer | |
~Voxelizer() noexcept | castor3d::Voxelizer |