Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::ObjectBufferPool, including all inherited members.
BufferArray typedef | castor3d::ObjectBufferPool | |
cleanup() | castor3d::ObjectBufferPool | |
getBuffer(VkDeviceSize vertexCount, VkDeviceSize indexCount, VkDeviceSize meshletCount, SubmeshComponentCombine const &components) | castor3d::ObjectBufferPool | |
getBuffer(VkDeviceSize vertexCount, ashes::BufferBase const *indexBuffer, SubmeshComponentCombine const &components) | castor3d::ObjectBufferPool | |
getBuffers(ashes::BufferBase const &buffer) | castor3d::ObjectBufferPool | |
getIndexBuffer(ashes::BufferBase const &buffer) | castor3d::ObjectBufferPool | |
getOwner() const | castor::OwnedBy< RenderSystem > | inline |
ObjectBufferPool(RenderDevice const &device, castor::String debugName) | castor3d::ObjectBufferPool | explicit |
OwnedBy(RenderSystem &owner) | castor::OwnedBy< RenderSystem > | inlineexplicitprotected |
putBuffer(ObjectBufferOffset const &bufferOffset) noexcept | castor3d::ObjectBufferPool |