Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::Viewport, including all inherited members.
getBottom() const noexcept | castor3d::Viewport | inline |
getEngine() const noexcept | castor3d::Viewport | inline |
getFar() const noexcept | castor3d::Viewport | inline |
getFovY() const noexcept | castor3d::Viewport | inline |
getHeight() const noexcept | castor3d::Viewport | inline |
getLeft() const noexcept | castor3d::Viewport | inline |
getNear() const noexcept | castor3d::Viewport | inline |
getPosition() const noexcept | castor3d::Viewport | inline |
getProjection() const noexcept | castor3d::Viewport | inline |
getProjectionScale() const | castor3d::Viewport | |
getRatio() const noexcept | castor3d::Viewport | inline |
getRescaledProjection(float scale) const | castor3d::Viewport | |
getRescaledSafeBandedProjection(float scale) const | castor3d::Viewport | |
getRight() const noexcept | castor3d::Viewport | inline |
getSafeBandedProjection() const noexcept | castor3d::Viewport | inline |
getScissor() const noexcept | castor3d::Viewport | inline |
getSize() const noexcept | castor3d::Viewport | inline |
getTop() const noexcept | castor3d::Viewport | inline |
getType() const noexcept | castor3d::Viewport | inline |
getViewport() const noexcept | castor3d::Viewport | inline |
getWidth() const noexcept | castor3d::Viewport | inline |
isModified() const noexcept | castor3d::Viewport | inline |
operator=(Viewport const &rhs)=delete | castor3d::Viewport | |
operator=(Viewport &&rhs) noexcept=delete | castor3d::Viewport | |
resize(const castor::Size &value) | castor3d::Viewport | |
setFrustum(float left, float right, float bottom, float top, float nearZ, float farZ) | castor3d::Viewport | |
setInfinitePerspective(castor::Angle const &fovy, float aspect, float nearZ) | castor3d::Viewport | |
setOrtho(float left, float right, float bottom, float top, float nearZ, float farZ) | castor3d::Viewport | |
setPerspective(castor::Angle const &fovy, float aspect, float nearZ, float farZ) | castor3d::Viewport | |
setPosition(castor::Position const &value) noexcept | castor3d::Viewport | inline |
TypeName | castor3d::Viewport | static |
update() | castor3d::Viewport | |
updateBottom(float value) noexcept | castor3d::Viewport | inline |
updateFar(float value) noexcept | castor3d::Viewport | inline |
updateFovY(castor::Angle const &value) noexcept | castor3d::Viewport | inline |
updateLeft(float value) noexcept | castor3d::Viewport | inline |
updateNear(float value) noexcept | castor3d::Viewport | inline |
updateRatio(float value) noexcept | castor3d::Viewport | inline |
updateRight(float value) noexcept | castor3d::Viewport | inline |
updateTop(float value) noexcept | castor3d::Viewport | inline |
updateType(ViewportType value) noexcept | castor3d::Viewport | inline |
Viewport(Viewport const &rhs) | castor3d::Viewport | |
Viewport(Viewport &&rhs) noexcept | castor3d::Viewport | |
Viewport(Engine const &engine) | castor3d::Viewport | explicit |
~Viewport() noexcept=default | castor3d::Viewport |