Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::MeshImporter, including all inherited members.
doImportMesh(Mesh &mesh)=0 | castor3d::MeshImporter | protectedpure virtual |
getOwner() const | castor::OwnedBy< Engine > | inline |
import(Mesh &mesh, ImporterFile *file, Parameters const ¶meters, bool forceImport) | castor3d::MeshImporter | |
import(Mesh &mesh, castor::Path const &pathFile, Parameters const ¶meters, bool forceImport) | castor3d::MeshImporter | static |
m_file | castor3d::MeshImporter | protected |
m_meshes | castor3d::MeshImporter | protected |
m_parameters | castor3d::MeshImporter | protected |
MeshImporter(Engine &engine) | castor3d::MeshImporter | explicit |
OwnedBy(Engine &owner) | castor::OwnedBy< Engine > | inlineexplicitprotected |
~MeshImporter()=default | castor3d::MeshImporter | virtual |