Castor3D 0.16.0
Multiplatform 3D engine
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This is the complete list of members for castor3d::GpuBufferLinearAllocator, including all inherited members.
allocate(size_t size) | castor3d::GpuBufferLinearAllocator | |
deallocate(VkDeviceSize pointer) noexcept | castor3d::GpuBufferLinearAllocator | |
getAlignSize() const | castor3d::GpuBufferLinearAllocator | inline |
getTotalSize() const | castor3d::GpuBufferLinearAllocator | inline |
GpuBufferLinearAllocator(size_t count, uint32_t alignment) | castor3d::GpuBufferLinearAllocator | |
hasAvailable(size_t) const | castor3d::GpuBufferLinearAllocator | inline |